…What if the Anderfels is just like. The Wild West with Darkspawn. What if that’s where BioWare has been hiding all the Thedosian Cowboys. What if we finally get to go there and there’s nothing but Partners and Yeehaws.
…What if the Anderfels is just like. The Wild West with Darkspawn. What if that’s where BioWare has been hiding all the Thedosian Cowboys. What if we finally get to go there and there’s nothing but Partners and Yeehaws.

got bored a few days (?) ago

i tried to paint a concept of hawkes glowy eyes i was thinkin about but it didnt work out 👻 next time
bioware: fenris hates merrill, he can’t stand her
me, putting sunglasses on: I cant read suddenly I don’t know
foolin around
1) what if gw blood is a viable poison 2) horny 3) modern au i worldbuilt too much 4) cardassian fun! 5) that one scene in the mbmbam tv show but with kassandra and yun and also slightly different 6) modern au again feat. gay sitting
okay varrics card went from the original, to the card on the left, to the card on the right in about ten minutes he just had the shortest existential crisis ever


i meant to post all of my faceclaims in one masterpost but its not finished yet and im sick of seeing yall faceclaim non-black men as Zevran so here:
Leo Hoyte Egan, an actual Zevran lookalike and a black man, just like Zevran.

part of a writing project im working on but is…. maybe over-dramatic


The origins in DA:O changed how characters/players interacted with the world. Context made you feel differently about places, quests, and people. A random npc might incite joy or heartbreak or even a blinding rage in one warden, but to any other…it’s just another person.
I just…I guess it’s small details like that and just how much of a difference they made that I miss the most in DA2 and DA:I.

Case in point: Playing through as anyone but Tabris first and releasing Vaughn because you didn’t know how much of a murdering, rapist shit-biscuit he really was and wondering why the hell you just lost some approval points with Zevran.
to most, that dwarven merchant in Denerim is little more than a funny joke.
When I ran into him there on my very first, female Aeducan playthrough, I had to pause the game and get myself a glass of water, just so I wouldn’t start crying.
the ultimate satisfaction you get as a Cousland when killing arl howe; because that’s what you get for pulling a red wedding on my family, ya massive trashlord.

Merrill has a lovely little cut “Mourning” scene where she comforts Hawke for the loss of their sibling if they died in the deep roads or went with the wardens. I understand why it had to be cut. It was written for act i, and unfortunately there’s just nowhere to put it between the return from the deep roads and the three year time skip to act ii. Still, it’s a lovely character moment and a pity to lose it, especially as she does also ask after carver and bethany in act ii if they instead went to the gallows. It would be nice to find a way to repurpose at least some of the dialogue.